namespace MazeBuilder.Entities.Tiles
{
  public class WallTile : Tile
  {
    public WallTile(int row, int col) {
      Row = row;
      Col = col;
    }

    public override string ToString()
    {
      return "o";
    }

    public override int Code
    {
      get { return (int) TileCode.Wall; }
    }
  }
}